Animal husbandry
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Main / Animal husbandry
Description
Rivia is full of animals/creatures/monsters--some harmless and others quite dangerous. Animal Husbandry is the fine art of breeding animals or creatures.
Grooming
- Grooming is a way to reduce the risk of disease in animals. It gives Animal Husbandry skill.
- Activate a grooming brush and select groom while right-clicking on a groomable creature. This can be done to each animal once per hour.
- Grooming can be done while moving (and while mounted), so long as you do not move too far away (two tiles) from the tile you are currently working on.
- At AH skill level 40, you will be able to see when the animal will be available for grooming again.
Shearing
- Shearing is another activity which gives animal husbandry skill.
- Activate scissors and select shear from the right-click menu on a sheep.
- Wool bundles are put directly into your inventory upon shearing.
- Sheared wool weight seems to vary depending on age: Young 0.1kg, Adolescent 0.2kg, Mature 0.3kg, Aged 0.4kg, Old 0.5kg, Venerable 0.6kg.
- Shearing can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
- Shearing can not be done while mounted.
Breeding
- To breed, lead one animal with a rope (or any item should it be wearing a bridle) and approach the second. When they are close enough together right click on the second animal and select the "Breed" option.
- Neither animal should be hungry.
- Animals do not have to be "fat" to breed, only "no longer interested in food" (when trying to feed them). Grass eaters will typically be in this state after a minute or 2 on grass or crops.
- If too hungry or low on fat animals can die when giving birth.
- Animals can have miscarriages which may kill the mother with no offspring spawned. Starvation, being off-deed, or being on a deed with an animal-to-tile ratio of 15 or less (see character > settlement > info to see current deed ratio) are known as the reasons for miscarriages.
- Tamed animals who are pregnant can lose the baby if they go offline when you do.
- Both animals should be of the same species, except in the case of horses and donkeys. When breeding a female horse and male donkey, the foal is a mule.
- Some animals require taming before being led; this does not apply to the second animal.
- Females will not breed while they are pregnant. Once the female gives birth, she will not be in mood for breeding for 24 real hours.
- Age is a factor in breeding: Juvenile animal types (calves, foals, lambs, and seal cubs) will not breed, neither will young/early adolescent animals. (Horses will breed at 25 rl days old)
- Pregnancy times varies from 5-11 Wurm weeks, regardless of species.
- Examining the animal will show the remaining days left until birth; for example, Template:Event This is approximately 4 days, or 4 Wurm weeks.
- Breeding female animals with conditions such as Champion will provide a chance that the offspring will also have that characteristic. This chance is dramatically increased when breeding two animals with the same condition together. (Two Champions for example.)
- Breeding two animals with the same trait greatly increases the chance that the offspring will have the trait.
- The horse name is determined at birth, the traits are determined at breeding.
- The horse's color from birth is determined based on a combination of the mother's color, father's color, and random chance, similarly to traits.
- Breeding can be done while moving, so long as you do not move too far away (two tiles) from the tile you are currently working on.
Inbreeding
- Inbreeding occurs when an offspring is bred with either of its parents or a sibling. Inbreeding has an increased chance to pass bad traits if the parents have bad traits, but does not inherently create a bigger chance for bad traits in the offspring. Inbreeding may be unavoidable in small herds; it's advised to seek neighbours to begin a herd if one wishes to avoid inbreeding.
- Inbreeding does not occur past 1 generation. You can breed grandchildren of the same grandparents together with no inbreeding penalty.
- Important note: if an animal's parent is dead, the parent's name will no longer show up on examining the creature. The game, however, still keeps track of who the parent was.
Messages
- Template:Event
- breeding has failed, the male will not breed again for some time.
- Template:Event
- the male will not breed again for some time.
the animal may be hungry - feeding the animal will put it back in a breeding mood if this is the case
Table
- Fighting skill (FS) ranking estimated; proceed with caution. The amount of skill required to kill an animal will also vary greatly depending on the player's equipped weapons and their quality levels.
Animal Name | Fight Skill | Hostile | Tamable | Recommended Taming skill | Groomable | Can Swim | Lead w/o Taming | Dominated | Weight | Spawn Tile | Spawn Lair | Breedable |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Bison | 20 | No | Yes | 15 | Yes | No | Yes | No | 50 | Steppe tile | ? | Yes |
Black bear | 25 | Yes | Yes | 20 | No | No | No | No | 50 | ? | Bear cave | Yes |
Black wolf | 15 | Yes | Yes | 5 | No | No | No | No | 50 | ? | ? | Yes |
Brown bear | 25 | Yes | Yes | 15 | No | Yes | No | No | 50 | ? | Bear cave | Yes |
Bull | 5 | No | Yes | 5 | Yes | No | Yes | No | 50 | ? | ? | Yes |
Cave bug | 10 | Yes | Yes | 35 | No | No | No | No | 19.28 | Cave tiles | Cave bug mound | Yes |
Cow | 1 | No | Yes | 5 | Yes | No | Yes | No | 50 | ? | ? | Yes |
Crocodile | 40 | Yes | Yes | 45 | No | Yes | No | No | 50 | ? | ? | No |
Deer | 1 | No | Yes | 1 | No | Yes | No | No | 50 | Tree tile, Grass tile | No Lair | Yes |
Dog | 5 | No | Yes | 1 | Yes | Yes | No | No | 50 | ? | No Lair | Yes |
Hell horse | 10 | Mix | Yes | 70 | No | No | Yes | No | 50 | ? | ? | Yes |
Horse | 5 | No | Yes | 7 | Yes | Yes | Yes | No | 50 | Steppe tile, Grass tile | ? | Yes |
Large rat | 1 | Yes | Yes | 1 | No | Yes | No | No | 7.14 | Rock tile | Trash heap | yes |
Mountain lion | 15 | Yes | Yes | 1 | No | No | No | No | 50 | ? | ? | Yes |
Pig | 1 | No | Yes | 1 | Yes | No | Yes | No | 50 | ? | ? | Yes |
Seal | ?? | Yes | Yes | ??? | No | Yes | No | No | ? | Rock tile | ? | Yes |
Sheep | ?? | No | Yes | 1 | Yes | No | Yes | No | ? | ? | ? | Yes |
Tortoise | 65 | No | Yes | 25+ | No | Yes | No | ??? | ? | ? | ? | Yes |
Troll | 60 | Yes | No | N/A | No | No | No | Yes | 50 | ? | ? | Yes |
Unicorn | 25 | No | Yes | 35+ | No | No | No | No | 50 | Grass tile, Mycelium tile, Steppe tile | ? | Yes |
Wild cat | 1 | Yes | Yes | 1 | No | No | No | No | 7.14 | ? | Wild cat hideout | Yes |
- For more complete info on butchering and butchering products, see butchering or butchering items.
Additional information
- Creatures can be examined to determine their wounds, if any (look at their equipment to see the body with wounds).
- Some rare creatures will drop unique items when killed, some of which are highly valuable.
- All corpses except humans max is 50.00 kg.
- Any creature that is listed as Tameable can also be Charmed
- Carnivorous animals or mobs will attack certain non-hostile animals.
See also
- Age
- Animal conditions
- Animal husbandry (covers the "care-for" mechanic)
- Bestiary
- Lair
- Mounts
- Rift creature
- Pet