Difference between revisions of "Corbita"

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{{itemBox
{{itemBox
|name={{PAGENAME}}
|name={{PAGENAME}}
|image=200px-Corbita.jpg
|active=[[keel section]]
|active=[[keel section]]
|passive=[[keel section]]  
|passive=[[keel section]]  
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**This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
**This includes ships whose [[damage]] percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
*Boat speeds are relative and depend greatly on weather conditions
*Boat speeds are relative and depend greatly on weather conditions.


== Loadable Items ==
== Loadable Items ==
''List is a work in progress.


*[[Forge]]
*[[Forge]]

Latest revision as of 19:36, 21 February 2020

Main / Skills / Carpentry / Ship building / Corbita


Corbita
A Corbita
Creation
Total materials
Result
  • Corbita
Skill and improvement
Properties
  • This item has two dyeable sections.

Description

A ship with square sails steered by two side rudders connected to each other.

Vessel details

  • Passengers: 1 captain + 6 crew.
  • Maximum speed: 28 km/h (in a gale)
  • Hold Capacity: ??? volume units (100 rafts). Weight(kg) has no affect on this.
  • Creature Cage Capacity: 5
  • Size: 5 tiles by 2 tiles
  • Height: 25 dirt from water level to deck
  • Weight: 1400kg (20 strength minimum to drag)
  • Requires 21.05 Mind Logic to be able to command it.
  • Total Dye Needed:
  • 62.568 for the hull.
  • 18.770 for the sails.

Notes

  • The QL of the keel section that is active is what effects creation chance.
  • Ships with a quality of less than 10 cannot be commanded.
    • This includes ships whose damage percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
    • Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
  • Boat speeds are relative and depend greatly on weather conditions.

Loadable Items

List is a work in progress.

Non-loadable items

See Load cargo for exhaustive list of loadable/non-loadable items by smallest vehicle type.