Trader

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Main / Trader

Description

A trader is a NPC who buys and sells items. You can also trade items for items with it.

  • There are currently no Traders available on Riviera and there are no plans to bring them back without prior rework.

Placement

File:Trader.jpg
Trader Dialog

Trader is placed by using a trader contract. A new trader must be placed at a minimum distance of 63 tiles away from other traders. Trader must be placed inside a building (not a market stall like Personal Merchants can), but stays functional even if the building disappears. Traders may not be placed on Riviera currently.

Trader cannot be moved after it has been placed. Dismissing a trader will not return the contract to be placed again and the trader will be gone forever.

If you own the writ to the building the trader is in and bring that building on-deed (for example by resizing the deed), the trader will automatically become a citizen of your settlement. If you disband your deed for any reason the trader will vanish without replacement unless you first manage citizens and remove the trader as a citizen. Then the trader remains in place. Non-citizen traders do not benefit your deed upkeep. You can not place a new trader on your deed with an old trader nearby. Resizing a deed does not remove a trader from a deed.

The three windows you will need to go through in order to place your Trader are on the left-hand side. They explain a bit about the Trader, allow you to name him or her, and what you want to set the tax rate of the Trader to.

The tax rate is the percentage of all sales that you want to go towards the upkeep of the deed he/she is apart of. The cap of this rate is 40%, meaning that at the very most, only 40% of the Trader's profit will go towards the upkeep of the deed he is a part of. If set to 0%, the Trader will not fund the upkeep of a deed, but rather only keep the money in his pockets to be given to those who sell merchandise to him.

Item stocks

A trader will always start with the following items in stock:

Once all of the items in any of these categories is bought, the trader will always have at least 1 in stock on the next trade. For example if you buy 3 large magical chests in one trade, you will see the trader has none left. On re-trading with the same trader it will always somehow have 1 more in stock.

Beyond this, traders only have the items they have bought from players. When the King distributes new funds to traders (see below), he may claim some items from the stock.

When purchasing an item from the trader, the majority of the purchase price goes directly to the King. For at least some of the above items, a proportion of the sale price remains in the inventory of the trader and they can use this to purchase items from the player. This is confirmed for:

Cash flow

Traders will buy almost any item, unless he considers it worthless, it cannot be traded, or he is broke. Every item has a Base price, which is modified by the trader according to local supply and demand. For each transaction performed by the trader, a small portion is added to the village upkeep fund as a tax. The tax is settable on trader creation, 40% maximum. The remaining money goes to the seller.

Exception: Money from deed and contract purchases go straight to the king.

A new trader starts out with 1 silver coin in funds. Periodically throughout the month, the king will distribute new funds to traders, provided the trader has sold at least 10% of what it purchased. You can see what amounts a trader has bought and sold with the Get Info ability. The ratio of items they have sold to items they have bought needs to be at least 1:10 (0.1 or higher on Get Info).

Traders ratio's also reset every 28 days. The period can extend by a couple hours probably due to server downtimes.

The main source of the kings funds is settlement upkeep. The king will not grant funds to traders holding 50 silver or more.

Notes

  • Traders will not disappear for not having any activity for a while.
  • A 3x3 house with the trader on the centre tile is required to protect a trader from being used.
  • "Abandoned" traders without active citizenship standing outside existing deed, will instantly become citizens of a newly-formed deed that covers the area where they stay.
  • A trader who is physically on a deed, and has their citizenship revoked, will automatically rejoin that deed as a citizen when the server restart.
  • You can now sell low quality items to Traders. See Sell for more information.

See also